Verified clear. Twenty reps of draw, press on card A, move your eyes to card B, bring the gun to where your eyes are, and press. The eyes lead and the gun follows. If the gun arrives before your eyes do, you will swing past the card.
Twenty rounds at 7 yards in five strings: draw or come up from ready, two rounds on card A, two rounds on card B. Change which card you start on each string.
Run the transitions with the light as well if your agency issues one.
More than one person is a common version of a bad night. Practice it from concealment.
Carbine version: two rounds on each card at 25 yards, driving the rifle with your support hand.
AUX (when ready): four hits on two cards in under four seconds from the draw.
You can only shoot one target at a time, so decide the order before you start.
You will swing the gun hard and overshoot. Let your eyes get there first.
This drill rewards what you already do, which is look before you act.
Two targets also means twice the area behind them to be responsible for.
The order matters. Work out a rule for which target comes first and then apply it.
Layer: place the cards at different distances.
Dry-fire: no ammunition in the room. Verify the firearm is clear — twice. Use a safe backstop. When you finish, say it out loud: “Dry fire is over.”
Non-negotiable. Every drill, every rep, every time. This applies to live fire and dry fire.