Verified clear. Thirty reps of only the first part of the draw: clear the garment, get a full firing grip in the holster, and stop. Check the grip each time. If it is not the grip you would shoot with, the rep does not count. Finish with five full draws.
Five strings of four at 7 yards: draw or come up from ready and fire one round in the box. Before each draw, pause with your hand on the gun and confirm the grip.
Get the grip and defeat the retention in one motion. A poor grip in a duty holster stays poor all the way out.
Through a winter coat, the grip is the hardest part to get right. Give it most of your reps.
Carbine version: thirty reps of getting a firing grip and a correct stock position from a slung carry.
AUX (when ready): thirty grips in a row that you would be willing to shoot with.
A bad grip cannot be fixed once the gun is moving.
You hurry the grip to get to the shooting. The grip decides how the shooting goes.
Feel for the same three contact points every time.
A sure grip is what lets you shoot one-handed if the other hand is busy.
Most of the draw is decided in the first half second. Work on that half second.
Layer: run ten of the reps with gloves on.
Dry-fire: no ammunition in the room. Verify the firearm is clear — twice. Use a safe backstop. When you finish, say it out loud: “Dry fire is over.”
Non-negotiable. Every drill, every rep, every time. This applies to live fire and dry fire.